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GeniusPremium - Low latency feed from Genius Sports. Powered by NFL official data when available. Intended for applications where very low latency is critical. Primary feed for consuming NFL coverage. GeniusPremium feed source can be consumed with both V1* and V2 contracts, however the table below describes the V2 offering.

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GeniusLiveStats - Low latency feed from Genius Sports. Powered by LiveStats applications. Primary feed for consuming NCAA and CFL coverage. GeniusLiveStats feed source can be consumed with both V1* and V2 contracts, however the table below describes the V2 offering.

Note

*V1 American Football contract is due to be decommissioned before NFL 2024 season

Data points

Source Ids

1

GeniusPremium

GeniusSportsInPlay

GeniusLiveStats

2

Drives

(tick)

(tick)

(tick)

3

Plays

Sequence

(tick)

(tick)

(tick)

4

DownNumber

(tick)

(tick)

(tick)

5

YardsToGo

(tick)

(tick)

(tick)

6

ScrimmageLocation

(tick)

(tick) (for KickOff plays only)

(tick)

7

Snap

(tick)

(tick)

(tick)

8

Id

(tick)

(error)

(tick)

9

isConfirmed

(tick)

(tick)

(tick)

10

isFinished

(tick)

(error)

(tick)

11

Period

(tick)

(tick)

(tick)

12

StartedAtGameTime

(tick)

(tick)

(tick)

13

EndedAtGameTime

(tick)

(tick)

(tick)

14

StartedAtUtc

(tick)

(tick)

(tick)

15

EndedAtUtc

(tick)

(tick)

(tick)

16

Description

(tick)

(error)

(tick)

17

SourcePlayId

(tick)

(error)

(error)

18

ConversionPlays

(tick)

(tick)

(tick)

19

Score ( per drive )

(tick)

(tick)

(tick)

20

Play Actions

(tick)

(tick)

(tick)

21

Types

Kickoff

(tick)

(tick)

(tick)

22

Touchback

(tick)

(error)

(error)

23

FairCatch

(tick)

(error)

(tick)

24

Run

(tick)

(error)

(tick)

25

Kneel

(tick)

(error)

(tick)

26

Tackle

(tick)

(error)

(tick)

27

Sack

(tick)

(error)

(tick)

28

OutOfBounds

(tick)

(error)

(tick)

29

PassAttempt

(tick)

(error)

(tick)

30

CompletePass

(tick)

(error)

(tick)

31

IncompletePass

(tick)

(error)

(tick)

32

Interception

(tick)

(error)

(tick)

33

Punt

(tick)

(tick)

(tick)

34

PuntBlocked

(error)

(error)

(tick)

35

Fumble

(tick)

(error)

(tick)

36

Return

(tick)

(error)

(tick)

37

Muff

(tick)

(error)

(tick)

38

Recovery

(tick)

(error)

(tick)

39

DeadBall

(error)

(error)

(error)

40

Safety

(tick)

(tick)

(tick)

41

Touchdown

(tick)

(tick)

(tick)

42

FieldGoalAttempt

(tick)

(tick)

(tick)

43

FieldGoalMade

(tick)

(tick)

(tick)

44

FieldGoalMissed

(tick)

(tick)

(tick)

45

FieldGoalBlocked

(tick)

(error)

(tick)

46

ConversionAttempt

(tick)

(tick)

(tick)

47

ConversionMade

(tick)

(tick)

(tick)

48

ConversionMissed

(tick)

(tick)

(tick)

49

ConversionBlocked

(tick)

(error)

(tick)

50

OnePointSafety

(tick)

(tick)

(tick)

51

Single (CFL only)

(error)

(tick)

(tick)

52

Penalties

(tick)

(tick)

(tick)

53

Team

(tick)

(tick)

(tick)

54

Player

(tick)

(error)

(tick)

55

Type

(tick)

(error)

(tick)

56

Outcome

(tick)

(error)

(tick)

57

Yards

(tick)

(error)

(tick)

58

Yardlines

(tick)

(error)

(tick)

59

Enforcement spot

(tick)

(error)

(tick)

60

Next Down

(tick)

(error)

(tick)

61

ActiveUnits

(error)

(tick)

(error)

62

Players for Play Actions

(tick)

(error)

(tick)

63

Yards for Play Actions

(tick)

(error)

(tick)

64

ActiveUnits

(error)

(tick)

(error)

65

Timeouts

(tick)

(tick)

(tick)

66

TimeoutsRemaining

(tick)

(error)

(tick)

67

CoinToss

(tick)

(tick)

(tick)

68

OvertimePeriods

(tick)

(tick)

(tick)

69

Challenges

(error)

(tick)

(error)

70

GameTime

(tick)

(tick)

(tick)

71

PlayClock

(error)

(error)

(error)

72

MatchStatus

(tick)

(tick)

(tick)

73

PeriodWithStatus

(tick)

(tick)

(tick)

74

Score (overall)

(tick)

(tick)

(tick)

75

HomeTeam/AwayTeam (Lineups)

(tick)

(error)

(tick)

76

Comments

(tick)

(tick)

(tick)

77

CurrentPossesion

(tick)

(tick)

(tick)

78

YardsToEndzone

(tick)

(tick)

(tick)

79

Risks

(tick)

(error)

(tick)

80

IsPlayUnderReview

(error)

(error)

(tick)

81

NextPlay

(tick)

(error)

(tick)

82

Source

(tick)

(tick)

(tick)

83

FixtureId

(tick)

(tick)

(tick)

84

Sequence

(tick)

(tick)

(tick)

85

MessageTimestampUtc

(tick)

(tick)

(tick)

86

IsReliable

(tick)

(tick)

(tick)

87

IsCoverageCancelled

(tick)

(tick)

(tick)

88

ReliabilityReasons

(tick)

(error)

(tick)

...