We offer different sources for our American Football live coverage and on this page are described their use cases and differences in data points offering.
GeniusPremium - Low latency feed from Genius Sports. Powered by NFL official data when available. Intended for applications where very low latency is critical. Primary feed for consuming NFL coverage . GeniusPremium feed source can be consumed with both V1 and V2 contracts, however the table below describes the V2 offeringpowered by official NFL in-venue data.
GeniusLiveStats - Enhanced NCAAF and CFL feed powered by official in-venue applications.
GeniusSportsInPlay - Low latency redundant feed from Genius Sports. Intended to be used when main GeniusPremium/GeniusLiveStats feed is not functioning of expected. GeniusSportsInPlay feed source is powered by the V1 contract only.
Data points | Source Ids | ||||
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1 | GeniusPremium | GeniusSportsInPlay | GeniusLiveStats | ||
2 | Drives |
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3 | Plays | Sequence |
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4 | DownNumber |
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5 |
YardsToGo |
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6 | ScrimmageLocation |
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7 | Snap |
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8 | Id |
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9 | IsVoid | ||||
10 | IsConfirmed |
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11 | IsFinished |
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12 | Period |
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13 | StartedAtGameTime |
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14 | EndedAtGameTime |
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15 | StartedAtUtc |
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16 | EndedAtUtc |
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17 | Description |
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18 | SourcePlayId |
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19 | ConversionPlays (per drive) |
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20 | Score ( per drive ) |
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21 | IsFinished | ||||
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22 | Play Actions |
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23 | Types | Kickoff |
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24 | Touchback |
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25 | FairCatch |
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26 | Run |
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27 | Kneel |
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28 | Tackle |
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29 | Sack |
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30 | OutOfBounds |
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31 | PassAttempt |
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32 | CompletePass |
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33 | IncompletePass |
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34 | Interception |
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35 | Punt |
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36 |
PuntBlocked |
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37 |
Fumble |
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38 |
BallBatted |
39 |
Return |
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40 |
Muff |
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41 |
Recovery |
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42 | Safety |
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43 | Touchdown |
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44 | FieldGoalAttempt |
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45 | FieldGoalMade |
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46 | FieldGoalMissed |
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47 | FieldGoalBlocked |
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48 | ConversionAttempt |
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49 | ConversionMade |
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50 | ConversionMissed |
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51 | ConversionBlocked |
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52 | OnePointSafety |
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53 | Single (CFL only) |
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Penalties
Players
54 | Penalties |
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55 | Team |
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56 | Player |
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57 | Type |
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58 | Outcome |
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59 | Yards |
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60 | Yardlines |
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61 | Enforcement spot |
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62 | Next Down |
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63 | ActiveUnits |
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64 | Players for Play Actions |
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65 | Yards for Play Actions |
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66 | ActiveUnits |
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67 | Timeouts |
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68 | TimeoutsRemaining |
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69 | CoinToss |
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70 | OvertimePeriods |
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71 | Challenges |
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72 | GameTime |
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73 | PlayClock |
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74 | MatchStatus |
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75 | PeriodWithStatus |
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76 | Score (overall) |
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77 | HomeTeam/AwayTeam (Lineups) |
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78 | Comments |
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79 | CurrentPossesion |
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80 | YardsToEndzone |
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81 | Risks |
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82 | IsPlayUnderReview |
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83 | NextPlay |
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84 | Source |
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85 | FixtureId |
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86 | Sequence |
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87 | MessageTimestampUtc |
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88 | IsReliable |
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89 | IsCoverageCancelled |
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90 | ReliabilityReasons |
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