The Multi Sport contract is designed to enable a basic score centre to be built for a wide range of sports. Multi Sport match states are provided for information only.
Multi Sport Match State External
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{
"BookmakerId":6450,
"BetgeniusFixtureId":3909208,
"SportId": 91189,
"MessageTimestampUtc":"2016-04-01T11:49:29.996571Z",
"MatchPhase":"InPlay",
"MatchStatus":"Set 4",
"HomeScore":"2",
"AwayScore":"1",
"IsReliable":true
} |
Element
Type
Description
BetgeniusFixtureId
Integer
An immutable identifier for the event
BookmakerId
Integer
An immutable identifier for the customer
SportId
Integer
An immutable identifier for the sport
MessageTimeStampUtc
DateTime
The time that the message was sent
MatchPhase
PhaseType
An enum describing the current phase of play. Possible values are:
- PreGame
- InPlay
- BreakInPlay
- PostGame
- GameAbandoned
Match Status
String
Variable by sport; see table below
HomeScore
String
Variable by sport; see table below
AwayScore
String
Variable by sport; see table below
IsReliable
Boolean
True if the data values are reliable, False otherwise
Sport
Granularity of Scoring
Granularity of Match Status
Home Team Example
Match Status Example
Away Team Example
3x3 Basketball
Individual Points Scored
10 Minute game
"4"
Regular Time < 10mins
Regular Time < 9mins
Regular Time < 8mins
...
Overtime
Post Game
"2"
American Football
Individual Points Scored
Quarters - (4 x 15 mins)
"16"
Pre-Game
1st Quarter < 15mins /1st Quarter 15 mins to 0
1st Quarter < 13mins/1st Quarter 13 mins to 0 1st Quarter < 11mins/1st Quarter 11 mins to 0 1st Quarter < 9mins/1st Quarter 9 mins to 0
1st Quarter < 7mins/1st Quarter 7 mins to 0
1st Quarter < 5mins/1st Quarter 5 mins to 0
1st Quarter < 3mins/1st Quarter 3 mins to 0
1st Quarter < 1min/1st Quarter 1 min to 0
2nd Quarter < 15mins/ 2nd Quarter 15 mins to 0
2nd Quarter < 13mins/ 2nd Quarter 13 mins to 0
2nd Quarter < 11mins /2nd Quarter 11 mins to 0
2nd Quarter < 9mins/ 2nd Quarter 9 mins to 0
2nd Quarter < 7mins/ 2nd Quarter 7 mins to 0
2nd Quarter < 5mins/ 2nd Quarter 5 mins to 0
2nd Quarter < 3mins/ 2nd Quarter 3 mins to 0
2nd Quarter < 1min/ 2nd Quarter 1 min to 0
3rd Quarter < 15mins/ 3rd Quarter 15 mins to 0
3rd Quarter < 13mins/ 3rd Quarter 13 mins to 0
3rd Quarter < 11mins/ 3rd Quarter 11 mins to 0
3rd Quarter < 9mins/ 3rd Quarter 9 mins to 0
3rd Quarter < 7mins/ 3rd Quarter 7 mins to 0
3rd Quarter < 5mins/ 3rd Quarter 5 mins to 0
3rd Quarter < 3mins/ 3rd Quarter 3 mins to 0
3rd Quarter < 1min/ 3rd Quarter 1 min to 0
4th Quarter < 15mins/ 4th Quarter 15 mins to 0
4th Quarter < 13mins/ 4th Quarter 13 mins to 0
4th Quarter < 11mins/ 4th Quarter 11 mins to 0
4th Quarter < 9mins/ 4th Quarter 9 mins to 0
4th Quarter < 7mins/ 4th Quarter 7 mins to 0
4th Quarter < 5mins/ 4th Quarter 5 mins to 0
4th Quarter < 3mins/ 4th Quarter 3 mins to 0
4th Quarter < 1min/ 4th Quarter 1 min to 0
Break
Half Time
Finished
Overtime < 10mins
Overtime < 8mins
Overtime < 6mins
Overtime < 4mins
Overtime < 2mins
Overtime < 1min
1st Quarter
2nd Quarter
3rd Quarter
4th Quarter
Overtime
Postponed
Abandoned
Suspended
"12"
Australian Rules Football
Both goals and behinds
Quarters - (4 x 20 mins)
"14.5(89)"
1st Quarter < 20mins to 0 (2 minute intervals)
2nd Quarter < 20mins to 0 (2 minute intervals)
3rd Quarter < 20mins to 0 (2 minute intervals)
4th Quarter < 20mins to 0 (2 minute intervals)
Break
Half Time
Overtime
"14.5(89)"
Baseball
Innings Scores
Current Inning
{Integer between 0 and 25}
Not Started
Top of (1st, 2nd, 3rd, Nth)
Middle of (1st, 2nd, 3rd, Nth)
Bottom of (1st, 2nd, 3rd, Nth)
Inning (1, 2, 3, N) Finished
Post Game
Suspended
Cancelled
Postponed
{Integer between 0 and 25}
Bowls
Set Score
Current Set and Current End
"2"
Set 4 - 5th End
"1"
Boxing
No Score Information Applicable
Current Round
-
At the end of the fight a Score of 1 will be added for the winning Boxer
Round 9
-
At the end of the fight a Score of 1 will be added for the winning Boxer
Darts - Legs
Leg Score
Current Leg
"2"
Leg 4
"1"
Darts - Sets
Set Score
Current Set and Current Leg
"2"
Set 4
"1"
eSports - CS:GO
Map Scores
Best of 1 to 17
{Integer between 0 and 9}
Map 1 (Bo1)
Map 1 (Bo2)
Map 2 (Bo2)
……
Map 17 (Bo17)
{Integer between 0 and 9}
eSports - CS:GO Detailed
Map Scores
Best of 1 with additional Map name
“1”
Cache (Bo1)
Mirage (Bo1)
Inferno (Bo1)
Nuke (Bo1)
Train (Bo1)
Cobblestone (Bo1)
Overpass (Bo1)
Dust2 (Bo1)
Vertigo (Bo1)
Ancient (Bo1)
“0”
1st Half < 45mins to 0 (5 minute intervals)
2nd Half < 45mins to 0 (5 minute intervals)
Half Time
ET 1st Half < 15mins to 0 (5 minute intervals)
ET Half Time
ET 2nd Half < 15mins to 0 (5 minute intervals)
eSports - Lol/Dota 2
Map Scores
Best of 1 to 17
{Integer between 0 and 9}
Map 1 (Bo1)
Map 1 (Bo2)
Map 2 (Bo2)
……
Map 17 (Bo17)
{Integer between 0 and 9}
Pre-Game
1st Quarter < 6mins (2 minute intervals)
End of 1st Quarter
2nd Quarter < 6mins (2 minute intervals)
Half Time
3rd Quarter < 6mins (2 minute intervals)
End of 3rd Quarter
4th Quarter < 6mins (2 minute intervals)
Before Overtime
Overtime < 3mins left
Overtime < 1min left
Complete
Game 2
Game 3
1st Period < 20mins (5 minute intervals
2nd Period < 20mins (5 minute intervals)
3rd Period < 20mins (5 minute intervals)
Period Break
Sets
(Group stage: Bo1)
(Play-offs: Bo3)
Set 1 (Bo1)
Set 1 (Bo3)
Set 2 (Bo3)
Set 3 (Bo3)
Bo1 Sets events will not contain set score.
Futsal
Goals Scored
Halves (2 x 20 mins)
"6"
1st Half < 20mins To 0 (1 minute intervals)
Half Time
2nd Half < 20mins To 0 (1 minute intervals)
Finished
"4"