Skip to end of metadata
Go to start of metadata

You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 31 Next »

The table below lists all the currently available Integration Service variables, the nature of the setting and its possible states and whether the setting can be changed without a restart or not. Settings which have identical functionality, but affect different sports or pertain to either In-Play or Event Management have been grouped together, as the description of the setting and its possible values are the same for all.

These settings can be easily changed by us if you so wish.

Setting Name

Description of the SettingPossible Setting ValuesChange Requires Restart?Feed Version
AddHandicapToMarketNameForMarketTypesPossibility to specify the markets that should have the handicap line included in the Market name.True / FalseNoGlobal
AddMessageEventOrderAdds an element that numerically orders messages for each event. InPlay only.True / FalseNoGlobal
BasketballDetailsDisableNonSpecifiedGameActions:  BasketballDetailsSendClockActions
BasketballDetailsSendFreeThrowOutcomes
BasketballDetailsSendPhaseChanges
BasketballDetailsSendPossesionChanges
BasketballDetailsSendPossessionArrowChanges
BasketballDetailsSendTimeouts
BasketballDetailsSendPointInfo
BasketballDetailsSendFoulInfo
When enabled, allows the client to modify what datasets are included in the BasketballMatchDetails messages :
Clock actions; Free throw outcomes; Phase changes; Possession changes; Possession arrow changes; Timeouts; Points data; Foul data.
True / FalseNoV3
CompressionContentEncodingEnable GZIP compression.True / FalseYesGlobal
DoNotSendResultsForAbandonedMatchesForSportsSpecify a list of sports where abandoned events should not receive results.SportIdNoGlobal
FootballDetailsDisableNonSpecifiedMatchActions:
FootballDetailsSendGoalInfo
FootballDetailsSendCardInfo
FootballDetailsSendBlockedShots
FootballDetailsSendBookingStateChanges
FootballDetailsSendClockActions
FootballDetailsSendCorners
FootballDetailsSendDangerStateChanges
FootballDetailsSendFouls
FootballDetailsSendGoalKicks
FootballDetailsSendLineupUpdates
FootballDetailsSendMissedPenalties
FootballDetailsSendOffsides
FootballDetailsSendPenaltiesAwarded
FootballDetailsSendPhaseChanges
FootballDetailsSendShotsOffTarget
FootballDetailsSendShotsOffWoodwork
FootballDetailsSendShotsOnTarget
FootballDetailsSendStoppageTimeAnnouncements
FootballDetailsSendSubstitions
FootballDetailsSendSystemMessages
FootballDetailsSendThrowIns
When enabled, allows the client to modify what datasets are included in the FootballMatchDetails messages :

Goal information; Card information; Blocked shots; Booking state changes; Clock actions; Corners; Danger State Changes; Fouls; Goal kicks; Lineup updates; Missed Penalties; Offsides; Penalties missed; Offsides; Penalties awarded; Phase changes; Shots off target; Shots off woodwork; Shots on target; Stoppage Time Announcements; Substitutions; System messages; Throw ins. 
True / FalseNoV3

IceHockeyDetailsDisableNonSpecifiedMatchActions

IceHockeyDetailsSendClockActions

IceHockeyDetailsSendDangerStateChanges

IceHockeyDetailsSendFaceOffs

IceHockeyDetailsSendGoalKeeperOnIceChanges

IceHockeyDetailsSendGoals

IceHockeyDetailsSendMatchStatusChanges

IceHockeyDetailsSendPenalties

IceHockeyDetailsSendPenaltyShotGoals

IceHockeyDetailsSendPenaltyShots

IceHockeyDetailsSendPenaltyShotsMissed

IceHockeyDetailsSendPenaltyShotsRetaken

IceHockeyDetailsSendPlayerCountChanges

IceHockeyDetailsSendShotsOnTarget

When enabled, allows the client to modify what datasets are included in the IceHockeyDetails messages :

Clock Actions, Danger State changes, Face Offs, Goalkeeper On Ice changes, Goal information, Match Status changes, Penalties, Penalty Shots and whether they are scored, missed or retaken, Player Count changes and Shots on Target.

True / FalseNoV3
IncludeHandicapInSelectionNameForMarketTypesSpecify a list of markets where the handicap line should be included in selection names. MarketTypeIdNoGlobal
IncludeScoreInMarketNameMarketsSpecify a list of markets where the current scoreline should be included in the market names. Only for Football.MarketTypeIdNoGlobal
InvertHandicapInSelectionNameBe default when formatting the handicap in the selection name, we use the inverted handicap for the Away selection name. When this setting is 'True' we will use the inverted handicap for the Home selection instead, correlating to the convention where a positive handicap indicates the away team is the favouriteTrue / FalseNoGlobal
SendFootballDetailsMatchActionTimestampWhether or not to send an exact UTC time stamp for each match action in football Details messages. Refers to "V3EnableFootballMatchDetails"True / FalseNoGlobal
SendFullDetailsMessageSecondsIf "BasketballDetailsDisableNonSpecifiedGameActions" and/or "FootballDetailsDisableNonSpecifiedMatchActions" is enabled, send a full (not trimmed) Details message every X seconds.True / FalseNoGlobal
EventNameFormatA global setting to have the desired event name format, for example {homeTeam} v {awayTeam}. Possible to further specify the event name formats for InPlay/PreMatch tennis, badminton, served sports event names.{homeTeam} v {awayTeam}NoGlobal
HeartbeatMillisThe frequency of the Heartbeat messages that are sent to the customers Trading Platform.MillisecondsNoGlobal
DecimalPlacesForPricesIf set, the decimal prices sent to the customer will be set to this number of decimal places (rounding up)Numerical valueNoGlobal
UseFloatingConsensusHandicapForInplaySports
UseFloatingConsensusHandicapForPrematchSports
Use a single market instance with the handicap line being updated when consensus moves. Applicable if only a single consensus line is used.SportIdYesGlobal
AddFixtureSportPropertiesWhether or not to include "FootballProperties", "TennisProperties" and "BasketballProperties" in fixture messages. Please refer to the relevant confluence page.True / FalseNoV3
AddScoreToResultForInPlayMarkets
AddScoreToResultForPreMatchMarkets

Whether or not to include the score used for resulting in the Resulting messages in the InPlay / PreMatch events. Please refer to the relevant Confluence page.

Handicap markets are not supported.

MarketTypeIdNoV3
UseJsonWhether or not to send messages as JSON (XML by default).True / FalseYesV3
ReasonCodeSet when the market is resulted from corrected match state information to indicate it is a re-result (included in the re-resulting message)True / FalseNoV3
ReResultIf enabled, updated results will be sent on to the customer.
When disabled only the first result received for a market will be sent.
Please refer to the linked documentation for further information
Available for the Betbuilder Product only.
True / FalseNoV3
RemoveUnchangedSelectionsWhether or not to include unchanged selections in market updates.True / FalseNoGlobal
OmitXmlWhitespaceWhether or not to strip out whitespace in messages. This applies to both XML and JSON.True / FalseNoGlobal
DoNotInsertUnpricedMarketsIf True, unpriced markets will not be setn to the customer. The market will be inserted later, once prices are available - unless the market becomes void. True / FalseNoGlobal
V3IncludeCoverageIf True, Coverage message type will be sent to the customer. Coverage message type is described here. Default is True. True / FalseYesV3
V3SendProbabilitiesInclude probabilities of individual outcomes in selections for V3 customers where these probabilities are available.True / FalseNoV3
HttpContentTypeSet the HTTP ContentType header to a custom value. If it is not set, the default value will be used ("application/json" or "text/xml").Content-typeYesV3

UseUniqueIdsForSequencedMarkets

Set all marketIDs to be unique, between different products like Prematch and Inplay and generate unique IDs per sequence of a market type. This feature is not used by default.True / FalseYesGlobal
  • No labels