IS Custom Settings

The table below lists all the currently available Integration Service variables, the nature of the setting and its possible states and whether the setting can be changed without a restart or not. Settings which have identical functionality, but affect different sports or pertain to either In-Play or Event Management have been grouped together, as the description of the setting and its possible values are the same for all.

These settings can be easily changed by us if you so wish.

Setting Name

Description of the Setting

Possible Setting Values

Change Requires Restart?

Feed Version

Setting Name

Description of the Setting

Possible Setting Values

Change Requires Restart?

Feed Version

AddHandicapToMarketNameForMarketTypes

Possibility to specify the markets that should have the handicap line included in the Market name.

True / False

No

Global

AddMessageEventOrder

Adds an element that numerically orders messages for each event. InPlay only.

True / False

No

Global

BasketballDetailsDisableNonSpecifiedGameActions:  BasketballDetailsSendClockActions
BasketballDetailsSendFreeThrowOutcomes
BasketballDetailsSendPhaseChanges
BasketballDetailsSendPossesionChanges
BasketballDetailsSendPossessionArrowChanges
BasketballDetailsSendTimeouts
BasketballDetailsSendPointInfo
BasketballDetailsSendFoulInfo

When enabled, allows the client to modify what datasets are included in the BasketballMatchDetails messages :
Clock actions; Free throw outcomes; Phase changes; Possession changes; Possession arrow changes; Timeouts; Points data; Foul data.

True / False

No

V3

CompressionContentEncoding

Enable GZIP compression.

True / False

Yes

Global

DoNotSendResultsForAbandonedMatchesForSports

Specify a list of sports where abandoned events should not receive results.

SportId

No

Global

FootballDetailsDisableNonSpecifiedMatchActions:
FootballDetailsSendGoalInfo
FootballDetailsSendCardInfo
FootballDetailsSendBlockedShots
FootballDetailsSendBookingStateChanges
FootballDetailsSendClockActions
FootballDetailsSendCorners
FootballDetailsSendDangerStateChanges
FootballDetailsSendFouls
FootballDetailsSendGoalKicks
FootballDetailsSendLineupUpdates
FootballDetailsSendMissedPenalties
FootballDetailsSendOffsides
FootballDetailsSendPenaltiesAwarded
FootballDetailsSendPhaseChanges
FootballDetailsSendShotsOffTarget
FootballDetailsSendShotsOffWoodwork
FootballDetailsSendShotsOnTarget
FootballDetailsSendStoppageTimeAnnouncements
FootballDetailsSendSubstitions
FootballDetailsSendSystemMessages
FootballDetailsSendThrowIns

When enabled, allows the client to modify what datasets are included in the FootballMatchDetails messages :

Goal information; Card information; Blocked shots; Booking state changes; Clock actions; Corners; Danger State Changes; Fouls; Goal kicks; Lineup updates; Missed Penalties; Offsides; Penalties missed; Offsides; Penalties awarded; Phase changes; Shots off target; Shots off woodwork; Shots on target; Stoppage Time Announcements; Substitutions; System messages; Throw ins. 

True / False

No

V3

IceHockeyDetailsDisableNonSpecifiedMatchActions

IceHockeyDetailsSendClockActions

IceHockeyDetailsSendDangerStateChanges

IceHockeyDetailsSendFaceOffs

IceHockeyDetailsSendGoalKeeperOnIceChanges

IceHockeyDetailsSendGoals

IceHockeyDetailsSendMatchStatusChanges

IceHockeyDetailsSendPenalties

IceHockeyDetailsSendPenaltyShotGoals

IceHockeyDetailsSendPenaltyShots

IceHockeyDetailsSendPenaltyShotsMissed

IceHockeyDetailsSendPenaltyShotsRetaken

IceHockeyDetailsSendPlayerCountChanges

IceHockeyDetailsSendShotsOnTarget

When enabled, allows the client to modify what datasets are included in the IceHockeyDetails messages :

Clock Actions, Danger State changes, Face Offs, Goalkeeper On Ice changes, Goal information, Match Status changes, Penalties, Penalty Shots and whether they are scored, missed or retaken, Player Count changes and Shots on Target.

True / False

No

V3

IncludeHandicapInSelectionNameForMarketTypes

Specify a list of markets where the handicap line should be included in selection names. 

MarketTypeId

No

Global

IncludeScoreInMarketNameMarkets

Specify a list of markets where the current scoreline should be included in the market names. Only for Football.

MarketTypeId

No

Global

InvertHandicapInSelectionName

Be default when formatting the handicap in the selection name, we use the inverted handicap for the Away selection name. When this setting is 'True' we will use the inverted handicap for the Home selection instead, correlating to the convention where a positive handicap indicates the away team is the favourite

True / False

No

Global

SendFootballDetailsMatchActionTimestamp

Whether or not to send an exact UTC time stamp for each match action in football Details messages. Refers to "V3EnableFootballMatchDetails"

True / False

No

Global

SendFullDetailsMessageSeconds

If "BasketballDetailsDisableNonSpecifiedGameActions" and/or "FootballDetailsDisableNonSpecifiedMatchActions" is enabled, send a full (not trimmed) Details message every X seconds.

True / False

No

Global

EventNameFormat

A global setting to have the desired event name format, for example {homeTeam} v {awayTeam}. Possible to further specify the event name formats for InPlay/PreMatch tennis, badminton, served sports event names.

{homeTeam} v {awayTeam}

No

Global

HeartbeatMillis

The frequency of the Heartbeat messages that are sent to the customers Trading Platform.

Milliseconds

No

Global

DecimalPlacesForPrices

If set, the decimal prices sent to the customer will be set to this number of decimal places (rounding up)

Numerical value

No

Global

UseFloatingConsensusHandicapForInplaySports
UseFloatingConsensusHandicapForPrematchSports

Use a single market instance with the handicap line being updated when consensus moves. Applicable if only a single consensus line is used.

SportId

Yes

Global

AddFixtureSportProperties

True / False

No

V3

AddScoreToResultForInPlayMarkets
AddScoreToResultForPreMatchMarkets

Handicap markets are not supported.

MarketTypeId

No

V3

UseJson

Whether or not to send messages as JSON (XML by default).

True / False

Yes

V3

ReasonCode

Set when the market is resulted from corrected match state information to indicate it is a re-result (included in the re-resulting message)

True / False

No

V3

ReResult

True / False

No

V3

RemoveUnchangedSelections

Whether or not to include unchanged selections in market updates.

True / False

No

Global

OmitXmlWhitespace

Whether or not to strip out whitespace in messages. This applies to both XML and JSON.

True / False

No

Global

V3IncludeCoverage

If True, Coverage message type will be sent to the customer. Coverage message type is described here. Default is True. 

True / False

Yes

V3

V3SendProbabilities

Include probabilities of individual outcomes in selections for V3 customers where these probabilities are available. Please note that probabilities are only included in case of a price change for a selection and if the MarketSet message only changes the status of the market without changing odds, Probabilities are not included until the next price change.

True / False

No

V3

HttpContentType

Set the HTTP ContentType header to a custom value. If it is not set, the default value will be used ("application/json" or "text/xml").

Content-type

Yes

V3

UseUniqueIdsForSequencedMarkets

Set all marketIDs to be unique, between different products like Prematch and Inplay and generate unique IDs per sequence of a market type. This feature is not used by default.

True / False

Yes

Global

TradingPlatformUsername

TradingPlatformPassword

Enables Basic authentication, Basic authentication is a simple authentication scheme built into the HTTP protocol. The client sends HTTP requests with the Authorization header that contains the word Basic word followed by a space and a base64-encoded string username:password

String

No

Global